Explorer Mode - The party enters the selected duty in its completed state and without level sync.Silence Echo - Prevents the party from gaining the Echo buff, whether it's granted by the duty itself or when the entire party is defeated.Minimum IL - All player equipment will be level synced to the absolute minimum requirement to enter the duty.Syncs player levels to duty's required level, enabling experience and spiritbond gain. Level Sync - Only available with Unrestricted Party selected. None of the current expansion's duties can be entered with this setting enabled, while all Alliance Raid duties require three separate parties with at least one player in each. However, the duty will not grant experience, and the players' equipment will not gain spiritbond. Player levels are not synced, and the party does not need to meet the role requirements of the duty. Unrestricted Party - The player's party is able to enter the duty even if they do not have enough players.This option can only be selected if the player is queuing solo. Join Party in Progress - The player may be placed in an already active and unfinished Duty to replace another player who has forfeit the duty or has been kicked.The party leader may select additional settings to apply to any duties selected (except Roulettes). #Meet the mcdonaghs rte player PatchIn addition, solo instanced battles during quests cannot be undertaken if the player has queued for Duty Finder.Īs of Patch 3.4, the Duty Finder may be used to access a Triple Triad Battlehall or to queue for cross-server Lord of Verminion matches. Prior to Patch 3.5, players could not use the Duty Finder if their chocobo companion is active (summoning one while in queue would cancel it). Furthermore, if a group of players provides all of the party members required for a specific Duty, it will allow the party to enter the Duty regardless of party composition (ex: a group of four Dragoons could enter a Light Party dungeon). Upon completion, players are returned to their respective worlds automatically, at their original location. Once the duty finder has assembled a party and everyone confirms they're ready, players are transported to the dungeon or raid area. This amount is scaled depending on whether the content requires 4, 8, or 24 players. Players are placed in balanced parties based on these roles, with a ratio of one tank, one healer, and two damage dealers. When undertaking a duty that requires a party, the duty finder automatically designates players as tanks, attackers, or healers, depending on their class or job. The player can freely continue adventuring while their parties are being assembled by the server, however if they switch classes they must switch back before being able to enter the duty. If the player is not in a party, or does not meet the party size requirement for a certain duty, the player will be matched with other players automatically. The player must check the box next to the desired duty and select Join. Opening the Duty Finder will display a list of dungeons, guildhests, trials, and raids.
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